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kingdddftw asked:

I'm going to guess you heard about the content id thing Nintendo is doing on YouTube. What do you think of it? Personally,I don't think either side is right or wrong in this and that they should just come to a compromise. Something like Nintendo getting 50 or 25% of the ad revenue would be good enough imo,but I'm not a yt partner,so I really shouldn't say.

Yep, I heard of it and I was just going to make a blog post about it, ha ha! So I’ll do it here.

First I gotta do the obligatory “I’m not a lawyer” statement that people shouldn’t take my words as factual since I’m just giving my thoughts on the matter.

I’m seeing some panic over this in that LPers are worried that their Nintendo videos will get taken down, but that could not be further from the truth right now because Nintendo said they would not remove the videos or block them like a some other companies would because they know people like sharing their experiences and tips with others. So it doesn’t sound like people have to worry about their channels imploding for making videos with Nintendo content in them right now. That is a very nice move from Nintendo because it still lets people make videos of their stuff (which is free advertisement for them).

However, if you monetize videos (get paid for making them) and Nintendo claims them, the money will go to them, not you. So some partners may experience a pay cut. That’s not really a big deal in my opinion because for the longest time no one could monetize their game videos at all. We just did it for fun and I’d still do that even if I made nothing. In fact, I did that for years before I partnered with Machinima, lol! Anyway, even if you don’t monetize Nintendo-content videos, they may still claim them. Even networks and network partners who have the rights to upload and monetize their game content via agreements between networks and game companies, videos are apparently still getting claimed on their channels. XD Content ID is simply way too sensitive and doesn’t check over whether or not someone has the rights to upload something. So it’s something that needs to be sorted out some day in general.

How this works is they basically submit stuff in Youtube’s Content ID program which auto-detects matching videos on the site with the content they submitted for them to claim them for monetization… automatically. It takes the guesswork out of searching out channels or videos to an extent. But the issue with content ID is that it sometimes misdetects videos and companies falsely claim them which is unfortunately up to the video uploader to sort out, not the claimer. As a matter of fact, I got a Content ID match by IGN about a year and a half ago on one of my Donkey Kong Jungle Beat videos for a content match of a video they uploaded AFTER I uploaded mine. XD Needless to say I successfully disputed it. Given that I believe walkthrough videos and many other kinds of game videos are fair use in general (Of which I’ll get into soon), I would consider claims on them a mistake. In order to release a claim on a video from a company, you’d have to file a counter claim and wait for it to finish which is a shaky subject due to how complex copyright law is.

But of course there’s a chance Nintendo may someday change their mind and block or remove videos Content ID’d, likely putting strikes on people’s accounts and/or getting them banned. That’s my real concern here. Like, right now they don’t have a problem with them staying up so all is good, but there’s always a chance they might later. So if one would ask me what to do if you got hit with a claim on walkthrough, Let’s Play or Game Review videos with Nintendo’s content, because of that possibility of them changing their mind, I would probably say to counter it, especially if you do commentary in your WT/LP videos. See, once a video is claimed, the claimer has great control over it and your fate anytime. Copyright is meant to make sure the rights of creators are upheld, but there’s exceptions to be able to use copyrighted material in the form of “Fair Use”.

I know that article is a long read, so I’ll provide an example and some key points on what parts of fair use law I think applies. You might have heard of “Unauthorized Player’s Guides” which are basically walkthrough books to help you through a game or games. “Unauthorized” means they were not granted permission by the creator of the game(s) they made the guide for, commercial use (for profit) or not. However, guides like these can be made because they are not meant to copy games, but to help people through them and even explain the game’s storyline. So they fall under the “teaching” category of fair use. That is something walkthrough videos also do, maybe even better in some cases because you can watch someone do something successfully and they can explain how they do it. By watching, you can then imitate the moves yourself to progress.

The next thing is that you cannot play a game by reading a guide on a game, obviously, lol! The same goes with watching a person play a game because watching is not playing. If a person was uploading licensed music like stuff by by Metallica or movies like Titanic, that would definitely be copyright infringement because people can literally get the experience of listening to/watching them that you would only normally get if you paid for it, for free. Games are something you must be able to play yourself in order to be able to experience what they are and you can’t do it through videos or guides.

Next is the commentary thing. Commentary makes a huge difference in whether or not something is fair use because of a bunch of factors. There’s the teaching/ education aspect of telling people how to do stuff in your commentary as explained above, in reviews you are telling people what you like or don’t like about something and you are telling things how they are like a reporter. This is always going to be allowed because of free speech. People always have to be able to talk about whatever they want with whoever they want otherwise the copyright system could be used for censorship.

People think that if something is commercialized the fair use clause gets voided because it’s more for personal gain then not and it’s supposedly damaging to the creator, but I highly disagree. If you think news reporters don’t get paid for what they do, you better think again, lol! Without the money, many productions wouldn’t be as high of quality or would cease to exist. A lot of gamers who make WT/LP/Review videos use their now-extra funds to get more stuff to make videos on which means more sales for the companies anyway. Plus the content will get more people to buy a company’s stuff through the publicity. Word of mouth is the best advertisement after all. So if one were to say that game guides or videos would “cause damages” a company I’d call it a ludicrous claim.

I’m aware that it’s up to the copyright holder in current copyright law to say who can or can’t advertise, but copyright law is very dated and preceded the internet. That’s why people are hoping for some copyright reform because copyright is actually hindering creators from making more money than they can now, hindering advancement and even hindering artistic possibility. But that’s another post.

But speaking of art, artistic expression is also something that is a factor. “Transformative works” is a thing where a person takes one thing and turns it onto another. Youtube pooping game footage would fall under this because of parody. Heck, game walkthroughs might be transformative as well because watching/reading a game walkthroughs is clearly different than playing a game yourself. I think of video games like a medium of sorts nowadays since I have seen what awesome things people can do with them. If Gibson (a guitar manufacturer) said that the music made on their instruments was theirs and claimed them as such, would anyone really think it’s theirs when it’s clearly someone else’s composition?

In my research, I have also heard mixed stances by companies on game videos. Some say that people cannot monetize them because it’s copying the game, others say they can because they aren’t claiming they made it and are just helping out. But in reality, it’s entirely up to the courts to decide whether or not something is infringing. So anyone can say whatever they want (including myself) but it’s not actually up to us, lol! Given that the legality if game walkthroughs, reviews, etc… have never been tried in court and likely never will be, no one knows for sure.

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As stated above, I’m not a lawyer, so what if I’m wrong about this and you counter a copyright claim that is valid? Like, what are the repercussions to you?

Well, there’s a chance your account could get banned for filing false counterclaims and get strikes on your account for doing so, though false claims to begin with can get an account banned. So Nintendo would be at just as much risk if they get crazy or lazy with what they claim through content ID.

Also note that most companies don’t check over counterclaims because they just don’t have the time to go through them all and it wouldn’t likely be worth even more time fighting a battle of beliefs because both sides would think they are right.

There’s also a chance you could get sued. Though that chance exists whether you counter a claim or not because they don’t have to claim your video first before they serve you court papers. Though in all honesty, that probably wouldn’t happen. I have never seen or heard of a case where a person uploaded a video on a video game and got sued for it. I have heard of big companies butting heads over music, show or movie uploads, but not a company vs a regular user and his/her video game videos. If you or anyone knows of one, please tell me about it as I’m extremely interested in the legal stance of video game videos.

The reason for this is because it would cost far more to take you to court than to just let you counter the claim. It would literally cost them thousands in legal fees vs the chump change they would get from winning the case. That is… IF they even won it because as stated before, it has not been tried in court so no one knows which side would have the higher chance of winning.

There’s also the fact that they can’t do any “cruel and unusual” punishment that doesn’t fit the crime despite that threat of $250k per infringement because no regular citizen who makes indy videos could ever pay off one infringement at full in their lifetime. So that would most certainly be cruel.

Them suing a fan of theirs would also be terrible publicity for them and therefor a loss of sales because it would make people think they could go after them as well. So some people would take down their videos, reviews and guides out of fear which would lead to a loss of sales because there’s less discussion about said company’s products.

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I think I covered all the possibilities here so I’m going to conclude this post. I might edit it if I have more info, forgot to add in something or make a followup post though.

Shoot for the stars!: The Downward Spiral of Pokemon Gameplay

pkgam:

As you know, I am a rather big fan of Pokemon. But the main games have been taken down a direction that bother me to the point I opted to skip Black/White 2 and likely all the upcoming games as well. But in order for you to understand the issues, you need some Pokemon knowledge. So…

I didn’t just talk about the competitive side because the changes they made even affect the regular players who don’t play competitively. Though I probably could have explained that better so I’ll elaborate with a more mainstream perspective of how the games play out.

You used Breloom as an example as a Pokemon that got powered up due to the changes, but never mentioned that Pokemon got heavily outclassed due to the changes they made. See, the Physical/Special split in moves made it so that pretty much every Pokemon got powered up because they would have moves that matched their stats. This however has an adverse effect of really powering up some over others to the point they are miles ahead of the rest. Exeggutor, Aerodactyl and Steelix are examples of once-good Pokemon that have been outclassed because of these changes.

What this does is it makes it so that if you pick the wrong Pokemon due to not knowing better, you will end up heavily outclassed later unless you do some major level grinding, switch your team members for legendaries and/or the good Pokemon you know of or load up on items to outlast the opponents. Granted there were always throw away Pokemon (so to speak) like the Ratatta line, but the games becoming more and more unbalanced make it so the chance of you picking decently usable Pokemon in a blind run becomes smaller and smaller. On top of that, there seems to be very few “average” Pokemon of a middle ground in power and versatility making it mostly just good and bad Pokemon. So I personally don’t think saying they need re-balancing is cheap since the “guess the right Pokemon game” affects everyone’s experience who plays through the game. Guess wrong by picking bad Pokemon and you’ll likely struggle. Guess right and you’ll likely find the game too easy. Both situations can negatively affect one’s enjoyment of the gameplay. There are no bans in the main game to balance this for the most part, that’s just in competitive battling.

(Side note: I just realized forgot to mention in the second gen section that one of the things that helped balance it out on top of the dark and Steel typing was when the “Special” stat got split to Special Attack and Special Defense. So that took care of the overpowered nature ones had in the special department at the time. I might go back and edit my other post in that section with a bit more info on that.)

So while the more strategic aspects of competitive play don’t usually come into play often during a regular playthrough, outclassing does due to the sheer power and versatility some Pokemon now possess because of the changes.

I didn’t mention much about “Catching em’ all” or collectables in my post because for the most part, you can’t get everything during a regular playthrough. I also didn’t mention contests, the Pokeathelon, etc… because they were more of a side diversion that you had to raise Pokemon specifically for than outside of those side games anyway. However, everyone who plays through the game must battle and traverse the game world which is why I opted to focus primarily on that since everyone will choose what extras they want to do in the games.

But like I said, it might just be me that cares about this. Maybe the games just ended up straying from my vision of what I think the games should be like.

The Downward Spiral of Pokemon Gameplay

As you know, I am a rather big fan of Pokemon. But the main games have been taken down a direction that bother me to the point I opted to skip Black/White 2 and likely all the upcoming games as well. But in order for you to understand the issues, you need some Pokemon knowledge. So don’t bother clicking past the break if you don’t have a good understanding of how the games play.

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AuroraDawn: Challenge:

factorymanagement:

Go watch My Little Pony again.

Season One, then Two, then Three. I know you can do it! It’s okay! You’ve done it before, remember? Maybe a year ago or even two. It’s okay, I believe in you. If you have a netflix, that’s really cool! You can support Hasbro while you take part in my challenge. If…

Reblogging because I noticed this myself. People sometimes indulge themselves too much with fan creations and headcanon to the point the expectations with the main series itself are a tad skewed. (This goes with any fandom though really.)

In my case, I guess you can say that I already completed this challenge because I go through the episodes gradually on a regular basis due to my enjoyment of them, lol! I’ll even be going through Season 2 again shortly once my DVD set arrives from Amazon. But since I know some don’t, try this challenge.

Aurora Dawn’s challenge is especially meaningful because he is the creator of a (in?)famous fanfiction I joked a bit about in one of my Wario World parts titled “Rainbow Factory”. Given that he wrote a gory fic that clearly would never be canon then creating this challenge shows he noticed that some people are losing touch with the source material due to people’s interests naturally changing or fan work influencing perspective.

So go back and watch some pony! ;D

Well if you want to, no pressure…

Youtube Starts “Pay-To-Subscribe” Channels

To those who haven’t seen, Youtube started a thing where you’ll have to pay for some channels in order to get content from them. Judging from the looks of the views the channels got, I don’t think many know about this. So what does this mean exactly? Well, I don’t fully know because it’s early. But I can speculate.

As you know, Youtube is sustaining itself just fine as it is right now. So this is likely just another way for them to make money. Not that there is anything wrong with that since people can pay for whatever they want to pay for. But I really don’t see this catching on. a Channel’s biggest asset is it’s accessibility. If you take that away through a paid-to-subscribe service, you get less traffic.

Pay-per-view videos and channels will never go viral. Videos going viral pretty much depend on easy access. Most wouldn’t pay a dollar just to see a cat jumping through a hoop or something. If I seen that I had to pay a buck just for a quick 30 second viral video, I’d hit that back button faster than a cheetah chasing it’s next meal.

I don’t know anyone who would pay to watch something they don’t know what they are getting into either. I know that the pay-to-watch videos have a 2-minute preview of sorts plus the title, but let’s be honest here: You can’t tell what’s going on within two minutes of any show and I doubt you would pay to see the continuation of it if you had to.

If you don’t understand what I mean, I want you to watch the first 2 minutes of any show in TV you have never watched before (excluding the intro to be fair) then just pause it. Tell me at that point if you would be willing to pay a few bucks to see the rest of it based on the knowledge you have on it. I doubt it. :P Then again, some people go see movies based on the tiny amount of cherry picked footage shown in trailers…

Youtube (Or whoever is allowing it) is letting people have a 2-week trial to see the content which kind of solves that problem, but that’s going to be abused like crazy. All people have to do is create an account, activate the trial and when it runs out, they just make another account with a new e-mail and name then start a new trial. Unless they made some sort of system that won’t let you do that somehow.

Although I could be wrong about it all. I guess only time will tell.

One thing I’m sure about though is that I would not make people pay to watch my content. So they better not make everyone have pay-to-subscribe channels down the road. I highly doubt they would though.

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