Now Playing Tracks

Pokedex Project Part 4

The same day I made the bit of progress I made a bit more later, so it’s not so much a “bit” anymore. :P

I traded my “Up-Grade” Porygon to Silver for my Silver’s Feraligatr, so Porygon evolved. Of course it wasn’t on Crystal yet so I had to trade it back. But… not yet. I put Feraligatr into the day care to breed it for a Totodile egg, THEN traded it back for Porygon 2. :P I then hatched the egg, getting Totodile, then evolving it at level 18 via the exp. share tactic to Croconaw quickly!

So this list is as follows:

#158 Totodile
#159 Croconaw
#160 Feraligatr
#169 Crobat
#196 Espeon
#197 Umbreon
#223 Remoraid
#224 Octillery
#233 Porygon2 (Got it now!)
#242 Blissey
#244 Entei
#247 Pupitar
#248 Tyranitar
#250 Ho-oh
#251 Celebi

11 more! All of the remaning ones could take a while though…

Entei I have down to within an inch of it’s life, so I “should” have the best shot at catching it. I could cheat this a bit by getting a unused master ball from Gold or Silver over to Crystal via a trade or trade over a caught Entei, but I kind of want to catch it the regular way as a challenge/ test of patience. When I get Entei, I’ll be able to go up Bell Tower for Ho-oh too (Again, I could do a trade, but it’s the challenge factor that intrigues me) Believe it or not, you cannot get Ho-oh unless you catch all the “roaming” Pokemon even if you trade them over as the event to get the Rainbow Wing won’t trigger without all 3 caught natively in the cart.

Celebi will likely be Gamesharked to play the event since you can’t glitch-create a GS Ball and make the event happen to my knowledge. You can glitch-create a Celebi alone, but it’s dangerous and that glitch can be used to generate any Pokemon (thus making anything caught by it not feel legit), plus I’d like to get the event one since it feels more “legit”. Hey, it’s the best thing I can do since Nintendo eventually discontinued the event for it… *grumbles*

Still’ gotta wait on a Remoraid, obviously, unless I dare to try getting one in a non-swarm. But when I do, it’s Octillery time at level 25!

The rest are grinding and/or befriending evolutions. To get Espeon and Umbreon. An Eevee needs to be evolved at morning and night respectively though, which is no big deal once I get their friendship set up. But I must not bungle it or I’ll have to re-raise an Eevee. :P I’ll probably end up Elite 4 training since battling Elite 4 or Gym Leaders increases friendship points as does leveling up. Also, I can’t forget about the haircut brothers as well as Daisy’s grooming. Well, I can… It’ll just take even longer though. I’m tempted to re-catch a Chansey and Golbat with a Friend Ball as that might speed things along (Can’t’ do it with an Eevee since they aren’t in the wild), but that is a stretch since I need Kurt to make them and their catch rate is low.

Pokedex Project Part 3

Small update as I didn’t work on it too much.

I found Porygon… on my Red cart… and I remember what I did. I focused my efforts on completing the Red and Yellow Pokedex, but not the Blue one. So I ended up trading over the Porygon from Blue to Red sometime and never traded it back. I bet I also traded it to Yellow at one time too. But anyway, I got it over to Crystal (+1 Pokemon), bred it, traded the other one back, hatched the Porygon and attached an Up-Grade to it. I didn’t trade it to evolve it yet, but obviously Porygon 2 is as good as mine.

This also means that all 151 original Pokemon have been registered in the Pokedex!

I had quite a surprise evolution happen though, Togepi evolved into Togetic! I’ve had it in my party for a while to raise it’s friendship level while I walked around and I guess it got high enough without me noticing until I accidentally sent it in battle, switched it to something stronger (My Lv 60 Alakazam) and KOed the wild Pokemon with ease (I forgot which wild Pokemon it was…), it then had enough experience to level up and evolve. Then I put it in the PC to save party room and sort of betrayed it… :P In any case, it’s a friendship evolution ticked off the list!

So just two Pokemon checked off this time and nearly a third. Thinking back to all I have played of these games, I do believe I have caught all the Pokemon in gen 2 before (Including Gamesharking a Celebi because you can no longer get one legit), but never on a single cart’s Pokedex which is my goal. Anyway, the checklist now looks like this (I removed the ones I caught last time so I don’t stretch your dashboard down each time I make one of these. :P):


#137 Porygon
#158 Totodile
#159 Croconaw
#160 Feraligatr
#169 Crobat
#176 Togetic
#196 Espeon
#197 Umbreon
#223 Remoraid
#224 Octillery
#233 Porygon2 (Soon… soon…)
#242 Blissey
#244 Entei
#247 Pupitar
#248 Tyranitar
#250 Ho-oh
#251 Celebi

Just 15 more to go…

Pokedex Project Part 2

I wasn’t kidding when I said I could knock off a lot of them, lol! In about 2 1/2 hours I got 12 Pokemon added to my Pokedex bringing the total up to 234. All of these were trades from my 100% Yellow cart since they had to be traded in one way or another due to them not appearing in Crystal.

-For Nidoqueen and Nidoking I just traded them over rather than waiting for the 1-day-a-week Moonstones at Mt. Moon to evolve the Nidorina and Nidorino I had in the PC. I’m too impatient to wait when I already caught them, lol!

-For the rest crossed out on the list, I traded over their highest evolutionary forms, bred them, hatched them and raised the ones who had “middle-road” evolutions until they evolved to fill those out. I made very quick work of it by going to Mt. Silver with an Exp. Share held by the Pokemon I wanted to raise since their evolutions were at a relatively low level. Took’ only about 5-8 battles for each depending on how much experience it got from each battle. Also, since I was riding around on my bike trying to trigger Pokemon to breed at the Day Care, others hatched, so it was constant progress since steps were hatching and breeding and leveling up pokemon (when in grass).

To those wondering how I got ones that evolve at relatively high levels such as Dewgong before I started this project, I just used the Exp. Share leveling strategy I mentioned above and went through the Elite 4 5, it’s a great way to gain levels rapidly and get moolah (if you can beat them fast and don’t use items), which I was also extremely low with before the project. So low in fact, I couldn’t buy a single Ultra Ball and I only had 6 at the time, meaning it was win-win-win for me since I was going to go through there a few times anyway. :P

I forgot which version my Porygon was in though, but it wasn’t Yellow as I checked all of the boxes. XD I probably got it in Yellow’s Pokedex from trading it back and forth from Blue because it costs less at the Game Corner there. I’ll have to check it later because it’s the last of the Kanto Pokemon. Plus I need it for Porygon2. (Though I don’t want to lose the one I have back in the 1st gen since Porygon2 obviously can’t be traded back to game it didn’t exist in, so I’ll probably end up breeding the Porygon I trade and evolving the hatched one with an Up-Grade item + trade) I certainly don’t feel like re-getting one though for obvious reasons to anyone who knows the games… :P

I’m not sure if I re-caught a Remoraid in Gold or caught one in Silver, but I know I need one from those carts because they don’t exist in Crystal’s water. So I’ll have to check. If not, it might be a pain because they are a “swarming” Pokemon in that you either have to wait for a specific character to call you about their presence or hope that you’ll find one while they have a less than 1% chance (literally) of them appearing in a battle.

I’m also considering completing the “Unowndex” since it tracks all the letters, but am unsure about it since it’s a task that doesn’t really make you think about what to do since all you have to do is unlock them in the ruins by doing all the puzzles (Which I did already) and walk around in the ruins until you find and catch the ones you need. So it’s not the most personally satisfying of tasks. (I have done it before in Gen 3’s Firered though)

Checklist so far:

#1 Bulbasaur
#2 Ivysaur
#4 Charmander
#5 Charmeleon
#8 Wartortle
#31 Nidoqueen
#34 Nidoking
#56 Mankey
#57 Primape
#137 Porygon
#138 Omanyte
#139 Omastar
#140 Kabuto
#158 Totodile
#159 Croconaw
#160 Feraligatr
#169 Crobat
#176 Togetic
#196 Espeon
#197 Umbreon
#223 Remoraid
#224 Octillery
#233 Porygon2
#242 Blissey
#244 Entei
#247 Pupitar
#248 Tyranitar
#250 Ho-oh
#251 Celebi

Ah, clever! lol!

I’m sure you heard what this is about by now but just in case, I’ll get you up to speed.

It’s very possible that internet providers will soon be able to slow down and/or cut off access to sites for any sort of reason. This has been dubbed “The End of Net Neutrality” This is bad for a lot of reasons.

-Imagine you had Comcast and they decided to only let you on the sites they wanted to let you on because they are getting paid most from the sites they let you on.

-Imagine if you are a site owner only being allowed fast loading if you pay more than a bigger company, which you won’t be able to, causing your site traffic to dwindle.

-Imagine not being able to visit a site you love.

Basically anything that has to do with being cut off from a website or slowed from navigating a site could very well happen. Well, I don’t want that to happen. The net is a free market now and that is how it always should be. If companies aren’t allowed to put up barricades in front of other companies offline, they shouldn’t be able to do it online.

——-

If this does happen though, I wonder what would happen to the net. Like, would internet providers decide to NOT block or slow access to sites to keep business away from others internet providers doing the same? Or would they all start to cater to certain sites right away? Hopefully we won’t have to find out.

Pokedex Project Part 1

Believe it or not, I have never finished the Pokedex in the 2nd generation Pokemon games. Yeah, can you believe it? I mean G/S/C are my favorite Pokemon games after all. Well, there’s a story behind it.

On my way to complete the Pokedex in my Gold version, I went to start up my game’s save file and… it was gone. I don’t know what happened. The battery wasn’t low, I didn’t abuse the cart… It was just… gone. To this very day I dunno what happened.

I remember I had 186 Pokemon in the Pokedex and about 118 hours played. Not only that, I had a Tyranitar and Dragonite on my team to complete the Pokedex. The notorious level 55s of their day…Yeah, that’s a lot of progress lost… It was so discouraging that the only motivation I had was to just play through the game again, but not really focus on collecting. That’s pretty much what I stuck with for a good while. Like, sure every so often I’d go out of my way to catch stuff for a challenge, but that lingering worry of losing it all again kind of prevented me from going all the way.

Well, I have had a game save device for a while (Which I use to change game pack batteries without losing data) and recently thought to myself: “Wait, if I can back up my files, why am I not pursuing Pokedex completion?” It was like I completely forgot about it. So I started it again on Crystal in the past few weeks by working on it gradually. :D

Currently my Pokedex is at 222 Pokemon, so I am further than I ever have been in 100%ing the 2nd generation with only having 29 Pokemon to go. (Oh and if you are wondering, I have completed the 1st Gen’s Pokedex twice.) In any case, I decided to “document” what is left to do in a project of sorts here for fun. The remaining Pokemon are:

#1 Bulbasaur
#2 Ivysaur
#4 Charmander
#5 Charmeleon
#8 Wartortle
#31 Nidoqueen
#34 Nidoking
#56 Mankey
#57 Primape
#137 Porygon
#138 Omanyte
#139 Omastar
#140 Kabuto
#158 Totodile
#159 Croconaw
#160 Feraligatr
#169 Crobat
#176 Togetic
#196 Espeon
#197 Umbreon
#223 Remoraid
#224 Octillery
#233 Porygon2
#242 Blissey
#244 Entei
#247 Pupitar
#248 Tyranitar
#250 Ho-oh
#251 Celebi

As you can see, a lot of those remaining are trades and trade evolutions. So I can knock off a lot of them pretty fast. However, friendship evolutions such as Blissey or high- level requirement evolutions like Tyranitar could take a while…

I’m wondering how some of those were “not” collected though. Like, why would I have a Squirtle and a Blastoise, but not a Wartortle? o_O I must have traded the first and last evolutions over at one point but… why? lol! I don’t remember. In any case, I’m going to get them all!

The Death Of Lives Mattering in Games

Remember that time when you hit a “game over” screen it mattered because it meant you lost a lot of progress? Like, maybe you had to start a game from the beginning because it had no save feature or you had to travel a long way back to where you lost. Not anymore! Well, for most games and to an extent, lol!

I mean yeah games still do have a game over screen, but it matters far less than it used to due to the way games save progress. Basically when you pass something, a game will typically save and you can resume there no matter how many lives you lost. Therefor making a game over screen more like an artifact of times past. Heck, even a life counter is a ancient concept.

Some may be saddened by that because it takes less consistency to get from one spot to another since you have less to run through every time you game over, but I actually see it as a good thing since it makes games less frustrating overall. Like, I do understand the idea of punishing mistakes, but do you REALLY like restarting whole games or long segments from the beginning? Sure the feeling of success once you do something may be strong, but the trip back to have a shot at the spot you lost at feels like a drag. Especially on a first playthrough where you are aiming to make progress to find out what’s next, not lose a lot of it. So I feel there is more “lose” than “gain” in terms of satisfaction regarding very high punishments for failure.

Eliminating the life system also tends to make games more friendly for new players since being severely punished is really discouraging. Granted I’m not saying that the concept of life loss being very punishing should go away entirely as I think that people should have a choice in the matter, but what I’m saying is that I’m quite happy that people do have a choice. See, now you are able to make your own rules to the way you play a game such as having a no-death run or limited-save run. So you can sort of push yourself as far as you want to, not as far as the game wants you to. I mean isn’t the whole point of playing games to have fun?

Thanks for reading and have a good one!

Game Trends

In a now-deleted post because I sort of got worried that I would bug people with it that I probably should have kept for a reference but it’s too late now… I asked why people liked Minecraft when there were better alternatives to what Minecraft can do. But I didn’t exactly say what the real idea behind that post was.

The answers I got were pretty much what I expected.

Basically they weren’t describing anything appealing of Minecraft that other games didn’t already have and/or did better. (I know that “better” is a matter of opinion, but I’ll get back to what I mean by that in a bit.)

I have been playing games for a very long time and thus know a lot of gaming history. I’ve seen games that caught on which weren’t anything special and/or weren’t very good. A couple of games that are noteworthy of this are:

-Elf Bowling.

-Diner Dash.

-Flappy Bird.

-Zuma.

-Angry Birds.

Notice something about those games? That’s right, they are all games which are simple to grasp the concept of and are on a near-universally accessible platform (PC, Mobile, etc…). What this does is it tends to draw people in who wouldn’t otherwise play games because it cuts out the cost of a console for something they were going to get anyway (Again, PC, Mobile, etc…) and thus get more attention than other games because more people are able to check them out.

… then they drop them as fast as they picked them up when they get bored, lol! In fact, chances are you haven’t heard of at least one of the above games because news on them plummet to oblivion once the craze wears off. I don’t want to say it’s like jumping from trend to trend because that’s not entirely accurate… I dunno, it’s hard to describe what I see because there are so many variables.

-There are non-gamers who only try a game after hearing it getting recommended a lot.

-Gamers who do follow trends.

-People who really do jump from trend to trend regardless of the topic. (Aren’t the kind of people who play video games as a main hobby)

-People who get hooked on a game but haven’t played better games that they would like more.

-People who don’t know better games out there exist.

… and many others.

Why one particular thing catches on more than others is a mystery though. This is why I asked why people enjoy Minecraft because I see Minecraft as being another one of those sorts of games even if people might not realize it now.

I mean be honest here… Can any of the above games I mentioned really stand the test of time and be games you will always want to go back to? This thought came to mind when I was playing games like Super Mario Bros. 3 and Pokemon Crystal recently. Games that I have played many times through the years, basically. Their highly polished gameplay stands the test of time and remains engaging even on multiple playthroughs because there is carefully thought out depth to them. Plus the knowledge that there are secrets making you want to come back looking for more.

That’s the sort of thing I mean when I say “better” because while I understand that “better” is entirely a matter of opinion, it gets to a point where something just clearly outperforms another. For instance, if you had a food processor that could only chop vs a blender that can blend, puree, chop, dice, etc… Clearly the second one is better because there’s more to it and can do just as much as the single-use processor. But others may still say the first one is better of which I won’t understand. :P

Maybe because things that are complex are unappealing to a lot of people? As i said, the kinds of games that catch on with more than just the gaming crowd are the “pick up and play” sorts of games that are easily understood. A game that you have to commit 30+ hours to finish for instance might be incredibly intimidating to do even if the experience is incredible from start to finish. Or maybe part of the reason why certain tiny games go viral is because they are easy for people to fit in their day. 10 minutes of Elf Bowling is pretty easy to fit in when compared to game segments that might take 30-60 minutes to finish. On top of that, if you don’t play a game all that much, it takes a while to pick up on how shallow or engaging a game may really be because it’s easy to forget past play sessions. Like, could you imaging watching a movie in 10 minute segments every 7 days and be able to easily follow what’s going on? Maybe some could, but I sure wouldn’t be able to. So length of play to get immersed and really understand something is a pretty big factor in the outlook on something.

Again, see what I mean about there being a lot of possibilities to this?

What I do know though is that it frustrates me a bit because I’m seeing really good games fall by the wayside in favor of people preferring quickie games over refined masterpieces. I guess that is the nature of any entertainment medium in that some things don’t get the recognition they deserve, but knowing that doesn’t make it any less painful for me to see. It’s even worrisome to me because there’s a very real possibility that game companies will put less focus on the blockbusters and more on making little games in hopes they go viral because they may find that is where the most money lies. I hope not because that would be pulling a Google. Granted I don’t mind if little games exist, but I want all kinds of games to exist for all kinds of people.

To close this off, I have a fun prediction: The next trending games you’ll probably see drop off the planet within a year or so are “Candy Crush Saga" and "2048”. Just watch. :P

Thanks for reading and have a good one!

This is a full explanation post on my rather negative history regarding live streaming.

I first dabbled into it years back on Ustream despite my rather bad social issues. In fact, improving my social issues was one of the reasons why I tried it, to help myself get over them. Well, I wouldn’t necessarily say I did bad here, but a bunch of stuff happened that made my already-reluctant-to-stream nature even more reluctant.

1: I didn’t have a computer that could handle it and/or Ustream Producer is a resource hog. Running a game along with the Ustream Producer lagged myself so much that it made it incredibly difficult to play Zelda: Link to the Past.

2: Anticipating lag in another stream, I tried Pokemon Crystal, but I was so hasty to get started and so nervous that I bungled up like 20-minutes worth right at the start. People found it entertaining, which is good, but that of course would only be so fun for so long. :P That made me feel even more pressure than I should have rather than relaxing and having fun like I should.

3: I had an issue with someone who I trusted to be a mod at the time blow up in the chat room and kill the mood. I did press on, but the feeling of issues happening live again just didn’t sit well with me. I didn’t think it affected me all that much, but when I looked back at it that sort of did. Obviously though this is more of a story of trust betrayal and not so much stream issues, yet in my mind I associated it as such. (Oh and don’t worry, the guy apologized so all is well now.)

4: I did a Donkey Kong Country 2 test stream later because of… I forgot why actually, lol! Maybe I found a better video setting or Ustream producer updated and I wanted to try them? I really forgot… But in any case, again I was rather nervous and as a result, I was forgetting where everything was despite playing through the game numerous times and just opted to not bother with them and play levels without searching. Kind of lazy…

So as you see with the above four, most of the issues were with me and not so much the streaming aspect. Yet the bad feelings I had while streaming overtook any logic I had regarding it and thus I abandoned the streaming world and deleted my past broadcasts. However, even so, the feelings that made me want to stream again remained… I wasn’t sure why, but they did.

Much later I started getting set up on Twitch due to those feelings when I found out that Ustream started deleting archived videos unless you PAID for a premium account. Yeah… not nice! But even so, I was still rather reluctant to stream despite Twitch being good at the time I was thinking about it.

… then Twitch pulled a Google by imposing a 20-60 second delay on viewers and adding Audible Magic, which in turn destroys videos by muting them. So say goodbye to both the “live” aspect of streaming and archived streams!

One thing I haven’t mentioned up to now was that I said “THAT’S IT! I’M SICK OF THE STREAMING SCENE!” to myself in a rage due to seeing another video website utterly betray their users. In fact, my rage towards Twitch prompted me to close my Twitch account and open a hitbox on the very same day to show a shift in the user base. See, I’m not one of those sorts of people who complain and still stick around despite not liking it unless I have to (Like with Youtube…), I speak with my feet by abandoning a place that sucks. (Brand loyalty to me is a very bad thing because if you get attached to a business, they can take advantage of you by doing whatever they want because they know you won’t take your business elsewhere.) Even so, Twitch’s bungles for some reason triggered those bad streaming memories in me and I started to associate them together when they are actually separate issues. So at the time I started to justify reasoning why I wouldn’t want to stream at all or watch streams such as:

-The social issues I have.

-The fact that people will miss some streams.

-The fact that I miss streams like missing a TV show on a schedule.

-That live streaming is ancient in comparison to video on demand.

etc…

You know that stuff by now if you have been following me. Not that those aren’t good reasons, but it’s like I was trying to convince myself to not stream due to my anger despite the urge to stream being there this whole time. Like, my logical side was always there despite my emotional side being rather strong. I mean why else would I make a Hitbox account if I truly thought was done with the live streaming scene? I would have just closed my Twitch and not bothered to make one at Hitbox, but nope.

I know it was confusing to follow this post due to all the contradictions I made, but that’s just it: I was contradicting myself for a good while now because wasn’t really being true to myself on this topic.

So there’s the history behind my live streaming!

However, since I now realize all of this AND have a decent setup thanks to the awesome FFSplit, I feel I now have brand new positive outlook on streaming.

Whoa! Hitbox is really growing fast! Not too long ago the channels that got the most viewers were like 100 or less, now they are in the thousands. Not that the numbers are the most important thing to a gaming site of course (fun is), but what I’m saying is that I’m happy to see the site getting some notoriety. Always remember: Competition is important because it makes for a better product since companies then have to try and 1-up each other, pardon the pun. :P

I wouldn’t be surprised if it wasn’t due to the migration Twitch users did after Twitch destroyed themselves combined with some of Hitbox’s marketing clearly aimed at Twitch users. I mean Hitbox is a pretty good site, it’s just that before gamers were primarily at Twitch and thus people didn’t feel like switching from Twitch because that is where the live gaming community was. Now, there’s clearly a growth spurt going on.

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